Sunday, February 6, 2011

Map/Puzzle Flow

This is the set up i have in mind for the map, as of right now its dumbed down a bit from the Prototype as to allow room to explore but not to much as to get lost from the objective. To achieve this even further I may shrink the size of the set of trees in the upper right corner.
This is a flow chart of the puzzle set up as well as the light triggers and emotional aims at the different events. It is more simple than i would like it to be but due to time constraints I would rather have a completed puzzle than an incomplete one. For right now this is flow chart 1.0 if I am able to manage time properly I may add more to it. 

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